so I had a thought: wouldn't a DnD campaign that consists of a whole bunch of homages to various video games be really sweet? my thought was to set it up so that the party has to make it through various rooms of varying sizes which have magical properties or items in them to simulate or reference different games. for instance, a zelda room would look like a room from one of the zelda 1 palaces and any character with max HP in it has melee reach 5 in a straight line (up, down, left, right) only. also the whole thing is narrated by a disembodied announcer who makes various references as well as comments on the action ("oh that HAD to hurt!" type stuff when someone gets crit, etc)
does this sound cool? I wonder what level would be cool for it.